Shockway RiderYear of release: 1987
Publisher: Faster Than Light Producer/Author(s): Greg Follis, Roy Carter Listed on: WorldOfSpectrum Controls: Z - Left X - Right K - Down L - Up ENTER - Fire AIM : To go "full circle" on the Shockway means a rider must pass through a dozen different districts and face a variety of hazards. GAMEPLAY : The various hazards (muggers, innocent pedestrians etc.) can be overcome by direct hand-to-hand combat or by a well-aimed bottle or brick, which can be collected from various parts of the Shockway. Points are awarded for fighting street gangs and muggers, as well as eliminating passers- by. Travelling on the faster lanes is more difficult but gives extra points, and completing a district within the time will give a bonus. |


There also appears to be a problem with randomly appearing and disappearing mailbags on level 2.
There's the same problem with the bottles on stage three. Thing is, these are part of the game's bonus feature and their being broken essentially means the game is broken.
Annoying, since I love this game. :(
How did you get to stage 3 without registering a score?
(Controls seem fine btw - perhaps becuase I redefine?)
I haven't nticed the other problems either - perhaps because I didn't know the game before?
First time I played it here I reached level three but MySpeccy had signed me out for some reason (it does that occasionally, I have to be vigilant) so my score wasn't registered.
That's more like it. Well done.
Is the game working any truer now?
It might be another 128k incompatible game, try the tap at WOS (same file) on a 128k machine and see if it does the same.
This game isn't working properly - controls are all wonky.