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BounderГод выпуска: 1986
Издатель: Gremlin Graphics Software Ltd Разработчик: Shaun Hollingworth, Chris Kerry, Peter M. Harrap, Marco Duroe На других сайтах: WorldOfSpectrum Управление: Q - Left W - Right L - Up P - Down M - Pause On/Off BREAK - Return to title page Move Bounder ( tennis ball ) around screen, bouncing on hexagonal slabs only. If you miss, you fall to your death. Be sure to identify mountains and walls as you can't go over them, you must go around. Any collision means you lose a life. As a rule: IF IT ISN'T HEXAGONAL, THEN AVOID IT! Trial and error will help you identify which ones are which. Slabs with arrows give you just over twice the time in the air. This allows you to make longer jumps, and if you feel inclined, a few fancy aerobatics (Not recommended for beginners ). Slabs with question marks give you a mystery bonus, some good, some fair, but most of 'em bad. Careful planning and the use of a map are essential. Use the pause control to help you map the screens. After each level, there is a bonus stage. Bounce on as many question marks as possible. Clearing all question marks will earn you a bonus. Each jump unused adds to your bonus score. |

